Game Art Institute classes

Game Art Institute

Game Art Institute offers part-time, 12-week online courses in game art development and virtual reality development.

Founded in 2010, Game Art Institute offers bootcamps that encompass skills and the workflows needed to kickstart a career in game design and development.

The courses aim to teach students everything from modularity to texturing to lighting and rendering, and students learn to create game art while mastering pipeline and best practices. The VR development bootcamp teaches students how to use Unity and C# programming to build movement, interaction, UIs, and avatars. During the bootcamps, students actively participate in bi-weekly sessions with cohorts and mentors as they progress through milestones of the 3D artist program.

Applicants should have a basic understanding of polygonal modeling and sculpting processes and have a passion for creating characters for the film and game industry.

Game Art Institute courses are conducted via online web conferencing software to allow direct access to instructors. Courses are also downloadable and available to stream through the system. By the end of the course, students can expect to develop a full portfolio project under constructive peer review, and receive 6 to 8 months of guidance in evaluating job offers and negotiating terms before job acceptance

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Game Art Institute Courses & Classes

  • This course will guide you from the ground up in AR/VR and Game Development. Unlike our Game Artist Bootcamps, there is no prerequisite into enrolling. However, we do require the full commitment and passion. The VR development bootcamp teaches students how to use Unity and C# programming to build movement, interaction, UIs, and avatars. At the end of the 16 weeks, students should expect deep…

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  • In this online program, students don’t won’t have to hunt for information -Ryan Kingslien will guide students through hours of lessons and training from over a dozen different and amazing artists. During the Bootcamp, you will use the same software and workflow pipeline that AAA game studios use to create your game assets, and should expect to commit 20-30 hours per week towards the Bootcamp….

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